AI Insights · Timothy · April 2022
Top 5 Mech Games on iOS in Africa - Q1 2022
Explore the performance of the top 5 mech games on the iOS platform in Africa during the first quarter of 2022, highlighting key trends in downloads, revenue, and active users.
During the first quarter of 2022, the top mech games on the iOS platform in Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the top 5 games:
War Robots Multiplayer Battles from MY.GAMES B.V. saw a dynamic quarter. Weekly revenue peaked at around $3K in mid-February and experienced fluctuations, ending March with approximately $2.5K. Downloads spiked to 495 in mid-January, with another significant rise to 433 at the end of March. Active users showed a general decline from 2.1K at the start of the quarter to 1.6K by the end.
Mech Arena - Shooting Game by Plarium Global Ltd demonstrated robust performance. Revenue surged dramatically to nearly $2.4K in late March, up from a low of $607 in late February. Downloads remained relatively stable, peaking at 1.2K in late January. Active users consistently hovered around 4K, with minor fluctuations throughout the quarter.
World Robot Boxing from Reliance Games maintained steady metrics. Weekly revenue remained modest, peaking at $224 at the end of December and stabilizing around $146 by the end of March. Downloads were consistent, ranging from 70 to 120 throughout the quarter. Active users showed slight growth, reaching 407 in mid-March.
Real Steel by Reliance Big Entertainment UK Private Ltd had a stable revenue stream, with weekly figures fluctuating between $100 and $162. However, download data was sparse, with only a single download recorded at the end of January and a brief spike of 5 downloads in late February.
Angry Birds Transformers from Rovio Entertainment Oyj experienced stable performance. Revenue peaked at $194 in late February, with consistent weekly earnings around $70-$123. Downloads showed two peaks, with 80 in mid-January and 65 at the end of March. Active users remained relatively stable, fluctuating between 151 and 230 during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.